|King F'yar of the heinous Kwae Karr orcs|
In the D&D campaign, the family made an interesting choice that I wanted to document here before it escapes my memory. On the way back from the barrows, the party was attacked by crocodiles. The two hirelings/meatshields were both grievously injured (poor Ardo got his leg bitten clean off) and ended up having to be stretchered back to town. When the party arrived back in Helix, they were stopped by the guild master who revealed that the priest of the only shrine in town had been found murdered while they were away. The family decided to turn detective and investigate. . . not rest and recuperate from their brief trip into undead land.
They made their way to the nearby town of Ironguard Motte, where the cleric of the much larger temple revealed that the rubbing they had secured from the barrows was virtually worthless without a means to translate it. . . a means that can only be found back in the tombs. No closer to determining the murderer, they hired a couple of experienced men-at-arms and headed back to Helix.
One of these days, we'll get to the dungeon. . .
Hope you are all well. Take care and thanks for the peep.